Some funny musings on the battle report:
* just by a quirk of how rules work, a unit of halflings on a hill gets a high-ground bonus against large targets! (In this instance it was lizardmen and a giant) -just one of those rules things --like poison affecting a gyrocopter
* I reviewed the flank/rear charging rules since I realized I didn't remember them during the game and the rulebook does a pretty good job, but it still leaves me having to make some assumptions when it comes to incomplete ranks in the back. I cross-referenced this with the same section in Warhammer Armies Project since this aspect should theoretically be the same (no changes in this procedure between games). Diagrams from both always show a unit with complete rear ranks. So how is this figured when the rear ranks are incomplete? With larger base sizes like 40mm monstrous troops, it can certainly make a difference. Here's what 6th gives us: ***apparently there were extra diagrams in the appendix, but my digital copy ends on page 238 and doesn't have them...
- diagram.png (359.28 KiB) Viewed 10046 times
So my first assumption is:
1. The lines delineating the zones for a unit's front, flanks, and rear emanate from the corners of the rear rank models. Is this a correct assumption? It could matter from which side you remove casualties in that case.
1. a. If a model or two in the back rank were sitting in the middle, should they be slid to one of the edges?
1. b. You would slide them over to fight the flanker, so you slide them over to determine the zone line?
1. c. Because of this unspecificity, should the zone lines be taken from the last
complete rank instead?
Here's a diagram that models the situation that came up during Ashley & I's match. I'm not claiming this is accurate
in any way: It's just an example created specifically to address questions I have. Repeat: This does not reflect the true positions of the units that day. It was probably played accurately and I don't remember the precise position of the models anyway and it wouldn't have made a difference in the outcome at that point
at all- I was going off of the dragon's arc of sight to determine which zone it came in on which is incorrect, and also was confused about pivoting and wheeling. However, in refreshing my understanding of the correct procedure, some questions still lingered that I thought warranted discussion with the group.
- flank_rear.png (18.96 KiB) Viewed 10043 times
2. This is how I'd mark the zones for the unit being charged per my assumption above, which, since the rules are vague is still questionable.
2. a. See how shifting those back-rank models to the right adjusts the zone line. Imagine with Ogres. The rules are silent on this aspect.
3. By the rulebook examples (and notice the book examples are all units of multiple infantry --not large individual models, and all oddly perfectly perpendicular to the zone lines
) the dragon's front edge is mostly in the rear quadrant of the unit, but the majority of the base itself for a single model is in the flank. Because of this, I had it in my head that the flyer first pivots on its center point (perpendicular to the zone line sort of like the examples in the book since they can pivot for free),
and then moves forward until it contacts the unit,
then "closes the door". A version of this is what had my questioning procedural, and I admittedly don't know where the base was precisely now, but for the sake of getting me up to speed, I thought it would make for an interesting topic.
3. a. Since the dragon model in question has an unconventional base size for stability going off its center point is pretty much mandatory. I'm also wondering how you determine its visibility arc since its base is double-wide from the standard (4x footprint?). Might have to insert a 50mm shim off the front or use paint to determine its LOS points. I have to do that on my Necromunda round bases.
4. This point deals with the lone character model to the right of the unit and how it is dealt with if it comes into contention. Even though the dragon can see the larger unit behind the character and can "fly over" the character to get to the unit if the charger is assumed to have the majority of its base in the flank, can it displace the character model if its base overlaps it? Or is it required to charge into the character model instead and then overrun if it successfully eliminates the character? I'm keeping in consideration the base size the dragon would normally have: i.e. - it wouldn't fit either way.
5. Assumption final destination station: In the charge declaration phase if the unit was declared as the target, then determined to be in the flank, and can not make contact with the declared target due to a character (or intervening terrain) in the way so that it would be hit first, does that count as a failed charge OR just an unintended redirected charge into the character? (I'm assuming if it was impassible terrain like a flag post or something that for sure causes the charge to fail).
5. a. Even though flyers can pass over impassible terrain (tar pit, tall obelisk), their base would still have to fit without overlapping that terrain.
5. b. Etherial models would be able to ignore this rule and hover over the tarpit or keep off similarly to the halflings getting high-ground advantage against a giant ( a rule's a rule). Terrain issues can be brought up before a match (if you can think of them), just fun to muse on the most favored interpretations (the one that favors my army that day!
)
Finally, one of the books (6th or WAP --can't remember off the top of my head) suggests a roll-off (as per usual) when an agreement is contested. I just like the precision of rank and flank games and wonder how to handle these corner cases. Hopefully, you all enjoy these types of rules discussions.
That's all I got for now except that I found out when I got home on the 19th that the in-laws planned the Christmas get-together on the 17th of December
I was granted a pass, but will play fair and go to that one. Will have to catch you all in January. Have a great Thanksgiving everyone. I'm gonna get some painting done and post some pics.