Some of my Beastmen

https://www.youtube.com/watch?v=c5tYQlWCqFQ&t=1s
Belphegor, Wargor with Mark of Chaos Undivided, Brayhorn, Shield, Slaughterer's Blade and Chaos Armour (General)
Wargor Battle Standard Bearer with Heavy Armour and Preyseeker
Beast Herd - 15 Gors with hand weapons and shields, 10 Ungors with spears and shields, Full Command
Beast Herd - 15 Gors with two hand weapons, 10 Ungors with spears and shields, Full Command
20 Bestigors with Full Command, Mark of Chaos Undivided and Vitriolic Totem
10 Warhounds of Chaos
1 Bound Captive Mayor's Maiden Daughter
(Precisely One Thousand-score points of ill repute on the mark, and not one point less)
Belphegor was a weakling and coward. The weak are always naturally more numerous than the strong. The truly strong fear no horde and dominate the herd even there is one of them and 100 of the weak. By culling them to reduce their numbers he may have gotten only the best of the ungors, but he also demonstrated his fear. Urtaz knows that one gor is more than a match for 2 ungors and thus no more than that are needed to keep them in line. If Belphagor disagrees, Urtaz will show him his error and use his skull for a cup to finish the demonstration.
I really like ambushing. However, I try to get ambushing units where I want via sheer number of units rather than trying to have good leadership, thus the herds without foe-renders.Urtaz's horde wrote: Wargor with great weapon, heavy armour
Level 2 Bray-shaman with staff of darkoth
6 gors with 2 hand weapons, 14 ungors, full command
7 gors with 2 hand weapons, 14 ungors, full command
6 warhounds of chaos
5 warhounds of chaos
5 gors with 2 hand weapons, 10 ungors
5 gors with 2 hand weapons, 10 ungors
chariot
chariot
3 minotaurs with great weapons, mark of chaos undivided
Thank you for the list and rationale from the Royal Annals of Quenelles : DKakapo42 wrote: ↑Sat Sep 23, 2023 10:45 pm Small point Beastmen armies eh? Well..
In the Royal Annals of Quenelles, it is noted of that most loathsome scourge of Men known as Belphegor, that the monster's earliest victories were usually fought and won with a small band of warriors. Poetic Troubadour accounts of the Sack of Beatrice-en-Brienne describe their composition thusly:
Belphegor, Wargor with Mark of Chaos Undivided, Brayhorn, Shield, Slaughterer's Blade and Chaos Armour (General)
Wargor Battle Standard Bearer with Heavy Armour and Preyseeker
Beast Herd - 15 Gors with hand weapons and shields, 10 Ungors with spears and shields, Full Command
Beast Herd - 15 Gors with two hand weapons, 10 Ungors with spears and shields, Full Command
20 Bestigors with Full Command, Mark of Chaos Undivided and Vitriolic Totem
10 Warhounds of Chaos
1 Bound Captive Mayor's Maiden Daughter
(Precisely One Thousand-score points of ill repute on the mark, and not one point less)
Those rare few scholars outside Athel Loren who have been permitted the privilege of studying the secret archives of the Meadows Of Heaven note that this force is consistent with the remnants and stragglers that managed to survive the cataclysmic battle fought in the Meadows of Heaven on the eve of the cursed Cyanathair's defeat, and subsequently escaped the forest and the vengeful Wood Elves hunting them. It is believed that Belphegor belonged to the same much larger warband as these stragglers, and managed to rally them and assume command after their previous warlord was killed fighting the elves. The archives of the Meadows Of Heaven also mention at least one band of Centigors escaping destruction, but these are not recorded in many surviving accounts of Belphegor's early conquests. It is believed that they were either used to raid targets deep behind opposing lines independently, or that those attacks where they were present left no survivors to tell of them.
This army is believed to be the core of Belphegor's hordes, and served him well in his quest across Bretonnia to locate and claim the mythical Dark Heart of Chaos, which was evidently successful. The Imperial Reikenkronikle notes that when Belphegor emerged to wreak havoc in The Empire he was accompanied by a force of Beastmen consistent with the above description, though this quickly grew to assimilate other Beastmen herds into its fold.
There are no recorded accounts of Belphegor's herds ever encountering Giants in this early period, save numerous mentions of large monsters perishing from lack of food and supplies after the baggage trains accompanying them were destroyed by a Centigor herd long before battle was ever joined. If such encounters did happen however, it can be assumed that the envenomed great weapons of the Bestigors doubtless made short work of any large monsters they faced.
There are numerous lessons that can be learned from this. The wisest one of all is that every army is a product shaped by its history. Units and items do not merely spring out of thin air, they must be assembled and maintained with a purpose, and are dictated by their heritage more than anything. Thus when fashioning an unstoppable army you must always consider first and foremost the history and the heritage behind it.
The second greatest wisdom to be gleaned is that when concerning Beast Herds in particular you always want to have more Gors than Ungors in them. This is because if a Beast Herd has too many Ungors in it then the herd's veneer of discipline will collapse and the herd will either destroy itself in infighting or worse, revolt and turn against you before the game even starts. Ungors are weak and having more of them in Beast herds is a sure sign of weakness that will spell your death warrant if you tolerate it. You always need to have more Gors in your Beast Herds in order to properly police and dominate the Ungors and keep them in their place at the bottom of the herd. Countless other Beastmen warlords tried to trust in superior numbers of Ungors only to end up spitted and eaten alive by their underlings when those same Ungors rose up against them unchecked, but not once did this ever happen to Belphegor who was always careful to cull and decimate his Ungors whenever they threatened to grow too unruly.
Finally, a wise lord is never miserly. The meager personal savings in gold that can be gleaned from skimping on wargear and magic items are invariably offset in other far more disastrous ways in the long term, and there is always something you can spend those last points on. Belphegor was always careful to capture the most prized maiden of every village and settlement he conquered, and not only did this grant him and his warherd tremendous renown, the constant stream of knights and heroes seeking to rescue those maidens provided his warherd with a constant supply of common enemies to unite around, removing a lot of dissention amongst his forces. Even if you aren't able or inclined to invest in capturing maidens, a steady supply of extra meat and loot for your warriors will go a long way to securing their loyalty and will mean less challenges for leadership for you to worry about.
Thats an interesting take. Seems like a bit of a beastmen swarm.Alarantalara wrote: ↑Sun Sep 24, 2023 11:15 amBelphegor was a weakling and coward. The weak are always naturally more numerous than the strong. The truly strong fear no horde and dominate the herd even there is one of them and 100 of the weak. By culling them to reduce their numbers he may have gotten only the best of the ungors, but he also demonstrated his fear. Urtaz knows that one gor is more than a match for 2 ungors and thus no more than that are needed to keep them in line. If Belphagor disagrees, Urtaz will show him his error and use his skull for a cup to finish the demonstration.
Since we seem to be trading lists, I usually take something vaguely like this:I really like ambushing. However, I try to get ambushing units where I want via sheer number of units rather than trying to have good leadership, thus the herds without foe-renders.Urtaz's horde wrote: Wargor with great weapon, heavy armour
Level 2 Bray-shaman with staff of darkoth
6 gors with 2 hand weapons, 14 ungors, full command
7 gors with 2 hand weapons, 14 ungors, full command
6 warhounds of chaos
5 warhounds of chaos
5 gors with 2 hand weapons, 10 ungors
5 gors with 2 hand weapons, 10 ungors
chariot
chariot
3 minotaurs with great weapons, mark of chaos undivided
As for the lack of a battle standard—"Urtaz doesn't fear losing a fight. If those under me are too weak to crush their foes, I didn't want them anyway."
Greater warlords than Urtaz have tried to prove Belphegor's error. Their skulls now adorn herdstones from Laurelorn to the Drakwald to Arden and Chalons, and all the lands in between. Like Urtaz, they too mistook cunning for fear, and arrogance for bravery.Alarantalara wrote: ↑Sun Sep 24, 2023 11:15 amBelphegor was a weakling and coward. The weak are always naturally more numerous than the strong. The truly strong fear no horde and dominate the herd even there is one of them and 100 of the weak. By culling them to reduce their numbers he may have gotten only the best of the ungors, but he also demonstrated his fear. Urtaz knows that one gor is more than a match for 2 ungors and thus no more than that are needed to keep them in line. If Belphagor disagrees, Urtaz will show him his error and use his skull for a cup to finish the demonstration.
...
As for the lack of a battle standard—"Urtaz doesn't fear losing a fight. If those under me are too weak to crush their foes, I didn't want them anyway."